Busy?

Boeing’s 737 MAX has a software glitch that can cause an automated navigation feature to fail at difficult moments during an approach.

It emerged from a cockpit software update and can occur when flight crews alter their planned flight path following a missed approach. In a certain scenario, pilots may have to fly manually without some autopilot functions. That, some industry officials said, could overwork pilots while they are already busy, at low altitude and possibly dealing with situations like bad weather.

I have two comments about that. One is my usual: who tested that software update, in what scenarios, and with what test procedure?

The other concerns what constitutes “busy” in the cockpit. A single seat fighter pilot crossing the IP inbound to his ground target in a hostile environment is busy. Even a two-seat fighter crew approaching his airborne target(s) in a target rich environment is busy. In both cases, the busy-ness increases exponentially as the pilots begin actually engage their respect targets, a much more fluid situation than a go-around on a missed approach.

Airline pilots during a go-around, especially in low-altitude bad weather, do see their workloads increase, but they aren’t busy enough to be threatened with overwork.

It’s certainly true that “busy” is relative to what a fighter pilot or civilian aircrew are used to. That, though, is what time in the simulator—and there are very good ones extant for both military and airline pilots—is for. That includes failing the nav feature in the simulator to drill the aircrew on proper and timely responses until a fix to the software update—properly tested this time, hopefully—can be installed. Perhaps, also, this particular failure should be added to the unexpected and emergency drills in the simulator.

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